A new character


A new character approaches!

Been working on this addition for a while, and with this i will mark the addition of character profiles on top of normal update breakdowns, as to make the devlogs more frequent while also exposing more of the game.


As the game setting revolves around super weapons vs super soldiers i felt its lacking on the latter, so time went to create a character inspired in the Metal Gear Rising setting this time, the new character had to be an android, an humanoid one at that, with a particular twist, and hence we got a "catgirl" android.

Of course, the name convention is a twist on "revolver ocelot" and as such a special tech style revolver (inspired on the Taurus) will be the character's main weapon, the ocelot was swapped by another feline for more than ovious reasons. 

Expanding on that the codename "Magnum Wildcat" was picked for two main reasons, but the most important one is not the similiarities with another character's codename, A wildcat is a term used in cartridges for which ammunition and/or firearms are not mass-produced, these rounds have been modified in some way to alter the cartridge's performance, this character is an expert gunsmith and as such adopted the codename.



And so with the idea the concept was born, an armored bodysuit and "cat ear" shaped  head accesories, keeping with both themes, she has no ears, and these accesories are her actual ears, included in the design is also a bladed extendible tail and in, black panther fashion, metallic claws made from in-universe super tough alloys, all of these concepts will result in a variety of melee skills and special abilities that use these features.

Keeping her on a battlesuit at all times wouldnt be convenient for some scenes so an unarmored version was made, it was also made so players can notice the extent of her mechanical upgrades, this will be a plot point too so a visual aid would help drive it.

Wildcat is planned (for now) to be a playable character in some segments so her spritework will be a bit more extensive than other custom sprites, she is expected to (hopefully) be completed this year to a fully playable state.

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